Artemis LVTT
Artemis LVTT
Local-first virtual tabletop for D&D and other TTRPGs at the same table: run your fantasy battlemap in the editor while the room watches a passive viewer on another display. No server, no accounts. LVTT means local VTT for in-person play—not a full online table with remote players.
I wanted the player-facing scene on a TV or projector and to treat that screen like the playing surface: digital backdrop underneath, physical minis on the glass.
Artemis is a hobby project for our games, but feel free to use it for your own table. Data stays in your browser; export the .vtt file backup regularly if you care about keeping the campaign.
What it does
- Projects & scenes. Multiple scenes per project.
- Square grid. Spacing you can match to the artwork.
- Draw on the scene. Freehand, shapes, and lines.
- Spell templates. AoE cones, spheres, cubes, and lines on their own layer.
- Fog of war. Reveal brush in the editor. Players view screen always sees full-strength fog for what you have opened up.
- Lights. Placed presets plus token-carried lights.
- Tokens. Names, sizes, optional portraits; hide tokens from the viewer when you need to.
- Ruler. Ephemeral measure tool on the top canvas layer.
- Viewer window. Second window for the table: auto-fit, no pan or zoom.
- Live sync. Editor and viewer stay aligned on one machine: no server or account.
Made with nerdy love byAndrea Musso